Reference
Changelog
Notable changes in Rust Pulse, newest first.
Highlights only. Bug-fix patches and tiny tweaks aren't listed here — the support Discord posts every deploy in #announcements.
2026-05
- Overlay: expanded view now persists last-active tab across launches.
- Overlay: rebindable F-key hotkeys (was hard-coded F7/F8/F9).
!pulse: live data context now includes tracked-shop prices so questions like "how much for a test gen at outpost" quote actual numbers.- Watchers: Oil Rig now has a Crate-landing fallback for servers that strip the Chinook marker.
2026-04
!translate: optional ISO target code (e.g.!translate ru push roof).- Rust slang expansion: dictionary expanded to ~300 entries, shared between
!translateand!pulse. - Always-online bot: leader-election now uses Redis when available for faster failover.
2026-03
- Overlay: Rust Pulse Arcade beta launched — Tetris, Pacman, DoomLite, Tower Defense, Worms, Pool, Chess, Darts, Golf, Platformer, Fighter, Arena, Wasteland Strike.
- Dashboard: per-wipe death heatmap.
- Dashboard: shop watch supports unlimited tracked items on Overlord.
2026-02
- Discord: live status board in
#server-status. - Discord:
/poststaff command for branded announcements. - Watchers: per-event-family enable toggles in Settings (previously global).
2026-01
- Initial public launch. Steam OpenID login, three tiers, dashboard, overlay, Discord bot, Credentials Helper, mobile push.
Older
Pre-launch beta. Ask in the support Discord if you want the full pre-launch history.