Reference

Changelog

Notable changes in Rust Pulse, newest first.

Highlights only. Bug-fix patches and tiny tweaks aren't listed here — the support Discord posts every deploy in #announcements.

2026-05

  • Overlay: expanded view now persists last-active tab across launches.
  • Overlay: rebindable F-key hotkeys (was hard-coded F7/F8/F9).
  • !pulse: live data context now includes tracked-shop prices so questions like "how much for a test gen at outpost" quote actual numbers.
  • Watchers: Oil Rig now has a Crate-landing fallback for servers that strip the Chinook marker.

2026-04

  • !translate: optional ISO target code (e.g. !translate ru push roof).
  • Rust slang expansion: dictionary expanded to ~300 entries, shared between !translate and !pulse.
  • Always-online bot: leader-election now uses Redis when available for faster failover.

2026-03

  • Overlay: Rust Pulse Arcade beta launched — Tetris, Pacman, DoomLite, Tower Defense, Worms, Pool, Chess, Darts, Golf, Platformer, Fighter, Arena, Wasteland Strike.
  • Dashboard: per-wipe death heatmap.
  • Dashboard: shop watch supports unlimited tracked items on Overlord.

2026-02

  • Discord: live status board in #server-status.
  • Discord: /post staff command for branded announcements.
  • Watchers: per-event-family enable toggles in Settings (previously global).

2026-01

  • Initial public launch. Steam OpenID login, three tiers, dashboard, overlay, Discord bot, Credentials Helper, mobile push.

Older

Pre-launch beta. Ask in the support Discord if you want the full pre-launch history.