In-game overlay

Hotkeys (F8 / F9)

Global hotkeys for toggling visibility and click-through.

The overlay registers two global hotkeys at startup. Global means they work even while Rust has focus.

KeyAction
F8Toggle overlay visibility (show / hide).
F9Toggle click-through mode.

Click-through explained

  • Click-through ON (default after pairing) — the overlay window is transparent to mouse clicks. Click on a marker → click lands in Rust. Use this while actually playing.
  • Click-through OFF — the overlay accepts clicks. Useful for dragging it to a different corner, clicking markers to see metadata, or interacting with the settings panel.

A small dot in the overlay's top-right indicates state: solid pulse-red = interactive, hollow ring = click-through.

Why these specific keys

F-keys are unbound in Rust's defaults (F1 = console, F2 = screenshot, F8/F9/F10/F11 = unused). Picking F8/F9 avoids conflicting with any common Rust keybind people customise (movement, hotbar, voice).

Rebinding

Rebinding through the UI is post-v1. Defaults are wired in src-tauri/src/main.rs. To rebind in dev: edit register_hotkey calls in that file and rebuild.