Teammate deaths
Auto-pinned death markers on the map plus a one-line "X is down at Y" team-chat ping.
When a teammate dies, Rust Pulse:
- Posts "<name> is down in <grid>. Check map and regroup." in team chat (the grid is included when their last position is known).
- Drops a red skull marker at their death grid on the dashboard map and the overlay.
- The marker fades after 30 minutes so the map stays readable mid-wipe.
- Optionally fires a mobile push.
How it knows
The bot watches the Rust+ team panel for changes to each member's death timestamp. When a death is detected, it cross-references the player's last known position from the same team panel and pins a marker there.
Why dead-and-offline doesn't fire
If a teammate's been dead-and-offline for hours, that's stale state — not a current event. The detector requires the teammate to still be online (typical of someone who just got got and is about to respawn) before firing the ping. This avoids retriggering ghost deaths after a server reboot or relay reconnect.
Disabling
Toggle "Team death alerts" off in Settings if you don't want the chat ping. The dashboard timeline keeps logging deaths regardless.