Automatic watchers
Team login / logout
Auto pings when a teammate comes online or goes offline.
When a teammate's online state changes:
- Login — bot posts
Steve is online.in team chat. - Logout — bot posts
Steve is offline.in team chat.
Each direction is toggled separately in Settings. Most teams keep logins on (so you know your buddy is up and ready) and logouts off (less noisy).
Multi-server caveat
If you pair multiple servers, each server's relay tracks login/logout independently. Don't be alarmed if you get one chat ping per server when a teammate fires up Rust — it means each paired socket sees them join.